2017年2月19日 星期日

week 1. introduction

Introduction to Tangible Interaction

2011 TID  課程成果

參考文獻:
1.Caroline Hummels, Kees C. Overbeeke, and Sietske Klooster. 2007. Move to get moved: a search for methods, tools and knowledge to design for expressive and rich movement-based interaction.Personal Ubiquitous Comput. 11, 8 (December 2007), 677-690.
2. Baskinger & Gross, "Tangible = Form + Computing", Interactions, 2010.
3. Heekyoung Jung and Erik Stolterman. 2010. Material probe: exploring materiality of digital artifacts. In Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction (TEI '11). ACM, New York, NY, USA, 153-156. 

Similar courses & project sites:
CIID interaction design
MIT Tangible Media Group
Newcastle University Culture Lab

EX1: (2017/3/7)

TOY Probes:
1. collect at least 3 interesting toys (or products) with expressive tangible quality.
2. bring 1 (or more) toy to the classroom for discussion.
3. make your own toy probes, with analysis of the "movements" in each toy.


學習內容:
1. 互動設計基本概論 (1/3)
2. 感測器原理與實作 (1/3)
3. 互動設計專案討論 (1/3)


計分方式:
個人作業(作品、口頭報告、課堂討論) 60%
期末專題(分組) 40%

作業上傳注意事項:
1. 請將作業加上標籤,例如第一次作業用 EX1
2, 請將作業加上學號標籤


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